that crashes 3DC and doesnt even look right in my image viewer, I can load most of them in Photoshop though. And actually it looks like it amy require more than just drag and drop, the PSDs are in a strange format. You can go right up 100 percent but I found once you breach the 70% threshold that seams will begin printing. 3D Coat forum 3D Sculpting community modeling sculpting printing rendering Go to topic discussion. However upping spacing about Fifty Percent allows for most of the Alpha to print. This causes a trailing smear hardly displaying any of the Alpha at all. Hey everyone My intention in creating this topic is to be able to contribute to the improvement of the Brushes, Alphas, Stencils and Textures system for 3D-Coat. Under Tool options 'Spacing' (towards the bottom of the menu) should be toggled onto 14 Percent by default. Instead of showing the 'Poke Ball' with the image wrapped around it, it is displaying the image only as it does under Alpha Brushes.I'm not sure if this matters?Įdit: Also, playing around a bit more I have had the best success using Airbrush set to Constant Pressure with the Alpha - I still feel a bit more could be done with a Smart Material however.such as being able to apply the fill layer tool.Įdit 2: For anyone else curious I almost achieved the type of brush I wanted - The following might seem rudimentary to most but was new to me: alpha texture, defaultTrue ) from bpy.utils import registerclass for cls. Pressing RMB over brush icon let you to edit it on external editorīTW - Is there a specific naming convention for the four layers created in Gimp for Height, Specular, Erase Alpha, Color? And is there a specific order the layers must be in when exporting to png?Īlso the Smart Material Dummy has not been displayed when dragging my alpha into Coat and selecting Create Smart Material. 3d-Coat/Exchange folder.) row layout.row() row.label(textPlease select.
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